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Test1 by FrogsFourlife
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Chains
Has a chance to chain a cluster of mobs together and keep them bound for a short time.
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Committed
Deal increased damage against already wounded enemies.
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Critical Hit
Gives you a chance to inflict critical hits dealing triple damage.
Archers Armor
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Burning
Every 0.5 seconds damages all enemies in melee range.
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Chilling
Emits a blast every two seconds that reduces the movement and attack speed of nearby enemies for one second.
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Cool Down
Reduces the cooldown time between uses of your artifacts.
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Accelerate
Increase attack speed for each consecutive shot. Resets one second after the attack.
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Anima Conduit
Each soul you absorb grants a small amount of health.
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Bonus Shot
Firing a short also fires a second shot at a nearby enemy. The second shot has reduced damage.