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Test1 by FrogsFourlife

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Cursed Axe

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  • Ability 1: Defeated Mobs Explode
  • Ability 2: Spin attack
    • Chains

      Has a chance to chain a cluster of mobs together and keep them bound for a short time.

    • Committed

      Deal increased damage against already wounded enemies.

    • Critical Hit

      Gives you a chance to inflict critical hits dealing triple damage.


    Archers Armor

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  • Ability 1: +15% movespeed aura
  • Ability 2: More arrows per bundle
  • Ability 3: More ranged damage
    • Burning

      Every 0.5 seconds damages all enemies in melee range.

    • Chilling

      Emits a blast every two seconds that reduces the movement and attack speed of nearby enemies for one second.

    • Cool Down

      Reduces the cooldown time between uses of your artifacts.


    Bonebow

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  • Ability 1: Arrows grow in size
    • Accelerate

      Increase attack speed for each consecutive shot. Resets one second after the attack.

    • Anima Conduit

      Each soul you absorb grants a small amount of health.

    • Bonus Shot

      Firing a short also fires a second shot at a nearby enemy. The second shot has reduced damage.



    Boots of Swiftness

    Gives a short boost to movement speed.

    Corrupted Beacon

    Fires a high-powered beam that continuously damages mobs.

    Death Cap Mushroom

    Greatly increases attack and movement speed.