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What I want by Joshocking

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Hammer Of Gravity

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  • Ability 1: Pulls in enemies
  • Ability 2: Great Splash
    • Radiance

      Has a 20% chance to spawn a circular area that heals all allies within it.

    • Critical Hit

      Gives you a chance to inflict critical hits dealing triple damage.

    • Sharpness

      Makes your weapon sharper, causing it to deal more damage.


    Full Metal Armor

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  • Ability 1: 30% chance to negate hits
  • Ability 2: +30% melee damage
  • Ability 3: 35% damage reduction
  • Ability 4: 100% longer roll cooldown
    • Potion Barrier

      Whenever you use a healing potion, you take -90% damage for a short duration.

    • Thorns

      Whenever you take damage, you deal damage back to the attacker.

    • Burning

      Every 0.5 seconds damages all enemies in melee range.


    Harp Crossbow

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  • Ability 1: Even More Projectiles
    • Infinity

      Chance to immediately replenish an arrow after shooting.

    • Growing

      The fired shot grows in the air, dealing extra damage to distant targets.

    • Multishot

      Grants the chance to fire five arrows at once.



    Torment Quiver

    Gives slow arrows that knocks back mobs and passes through walls.

    Fireworks Arrow

    Puts a fireworks arrow into your quiver. The arrow explodes on hit.

    Flaming Quiver

    Gives you Burning Arrows.