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Freezing
Slows mobs after hit for three seconds.
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Leeching
Defeating a mob heals you a small portion of the mob's max health.
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Critical Hit
Gives you a chance to inflict critical hits dealing triple damage.
Frostbite Armor
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Chilling
Emits a blast every two seconds that reduces the movement and attack speed of nearby enemies for one second.
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Cool Down
Reduces the cooldown time between uses of your artifacts.
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Snowball
Fires a snowball at a nearby enemy every few seconds, briefly stunning it.
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Tempo Theft
Steals a small amount of a mob's movement speed and gives it to you for four seconds.
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Enigma Resonator
Give a chance to triple damage based on the number of souls you have.
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Chain Reaction
Has a chance to fire five arrows in all directions on impact.