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Critical Hit
Gives you a chance to inflict critical hits dealing triple damage.
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Exploding
Mobs explode after they are defeated.
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Leeching
Defeating a mob heals you a small portion of the mob's max health.
Fox Armor
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Chilling
Emits a blast every two seconds that reduces the movement and attack speed of nearby enemies for one second.
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Final Shout
When your health drops below 25%, all your artifacts are used (ignoring cooldown periods).
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Protection
Reduces damage taken
Elite Power Bow
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Tempo Theft
Steals a small amount of a mob's movement speed and gives it to you for four seconds.
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Unchanting
Projectiles deal more damage to enchanted enemies.
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Unchanting
Projectiles deal more damage to enchanted enemies.