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Grim Reaper by YeshMan

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Jailors Scythe

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  • Ability 1: Binds and chains enemies
  • Ability 2: +2 Soul Gathering
    • Soul Siphon

      When you hit an enemy, gain a 10% chance to grant you a bunch of extra souls.

    • Weakening

      Your attacks decrease the attack damage of all nearby enemies for five seconds

    • Leeching

      Defeating a mob heals you a small portion of the mob's max health.


    Souldancer Robe

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  • Ability 1: 30% chance to negate hits
  • Ability 2: +100% souls gathered
  • Ability 3: +50% artifact damage
    • Soul Speed

      When you gather a soul, you gain a 1% stacking movement speed boost for a short time.

    • Cool Down

      Reduces the cooldown time between uses of your artifacts.

    • Final Shout

      When your health drops below 25%, all your artifacts are used (ignoring cooldown periods).


    Feral Soul Crossbow

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  • Ability 1: Souls critical boost
  • Ability 2: +2 Soul Gathering
    • Anima Conduit

      Each soul you absorb grants a small amount of health.

    • Enigma Resonator

      Give a chance to triple damage based on the number of souls you have.

    • Tempo Theft

      Steals a small amount of a mob's movement speed and gives it to you for four seconds.



    Corrupted Beacon

    Fires a high-powered beam that continuously damages mobs.

    Harvester

    When used, the Harvester releases souls in an explosion. (Requires Souls)

    Soul Healer

    Heals the most injured ally nearby, including yourself.