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Daggers

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  • Ability 1: Dual Wield
    • Critical Hit

      Gives you a chance to inflict critical hits dealing triple damage.

    • Committed

      Deal increased damage against already wounded enemies.

    • Chains

      Has a chance to chain a cluster of mobs together and keep them bound for a short time.


    Archers Armor

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  • Ability 1: +15% movespeed aura
  • Ability 2: More arrows per bundle
  • Ability 3: More ranged damage
    • Chilling

      Emits a blast every two seconds that reduces the movement and attack speed of nearby enemies for one second.

    • Cowardice

      While you are at full HP, you deal increased range and melee damage.

    • Food Reserves

      Whenever you use a healing potion, you also create random food items.


    Noctural Bow

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  • Ability 1: Steals Speed
  • Ability 2: +2 Soul Gathering
    • Tempo Theft

      Steals a small amount of a mob's movement speed and gives it to you for four seconds.

    • Chain Reaction

      Has a chance to fire five arrows in all directions on impact.

    • Anima Conduit

      Each soul you absorb grants a small amount of health.



    Soul Healer

    Heals the most injured ally nearby, including yourself.

    Boots of Swiftness

    Gives a short boost to movement speed.

    Wind Horn

    Pushes enemies away from you and slows them briefly.