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Fire master by Hexidkkkl

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Firebrand

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  • Ability 1: Burns mobs
  • Ability 2: Spin attack
    • Fire Aspect

      Sets mobs on fire for three seconds, dealing damage over time.

    • Leeching

      Defeating a mob heals you a small portion of the mob's max health.

    • Radiance

      Has a 20% chance to spawn a circular area that heals all allies within it.


    Ember Robe Armor

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  • Ability 1: Burns Nearby Enemies
  • Ability 2: -25% artifact cooldown
  • Ability 3: +15% movespeed aura
    • Burning

      Every 0.5 seconds damages all enemies in melee range.

    • Fire Trail

      Rolling creates a trail of fire behind you, which deals damage to mobs for four seconds.

    • Thorns

      Whenever you take damage, you deal damage back to the attacker.


    Sabrewing

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  • Ability 1: Strong Charged Attacks
  • Ability 2: Heals Allies in the Area
    • Fuse Shot

      Every few shots has a timed charge that explodes one second after impact, dealing 100% damage to nearby mobs.

    • Power

      Boosts arrow damage.

    • Punch

      Boosts arrow pushback.



    Flaming Quiver

    Gives you Burning Arrows.

    Gong of Weakening

    Weakens enemies in a large area around the bearer, decreasing their ability to damage and their defense points.

    Fireworks Arrow

    Puts a fireworks arrow into your quiver. The arrow explodes on hit.