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matthew by matthew

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Masters Katana

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  • Ability 1: Increases critical hit chance
    • Fire Aspect

      Sets mobs on fire for three seconds, dealing damage over time.

    • Prospector

      Find more Emeralds on fallen enemies.

    • Looting

      Increases the chance for mobs to drop consumables


    Ember Robe Armor

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  • Ability 1: Burns Nearby Enemies
  • Ability 2: -25% artifact cooldown
  • Ability 3: +15% movespeed aura
    • Fire Trail

      Rolling creates a trail of fire behind you, which deals damage to mobs for four seconds.

    • Protection

      Reduces damage taken

    • Thundering

      Has 30% chance to summon a lightning strike that damages nearby enemies.


    Firebolt Thrower

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  • Ability 1: Chance of Chain Reaction
  • Ability 2: Explodes on Impact
    • Tempo Theft

      Steals a small amount of a mob's movement speed and gives it to you for four seconds.

    • Enigma Resonator

      Give a chance to triple damage based on the number of souls you have.

    • Fuse Shot

      Every few shots has a timed charge that explodes one second after impact, dealing 100% damage to nearby mobs.



    Flaming Quiver

    Gives you Burning Arrows.

    Totem of Regeneration

    A totem that creates a circular aura, healing you and your allies.

    Fireworks Arrow

    Puts a fireworks arrow into your quiver. The arrow explodes on hit.