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Iron Wind by I make builds
Do consistent and significant damage, and have decent survivability
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Committed
Deal increased damage against already wounded enemies.
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Swirling
The last attack in a combo performs a swirling attack, damaging nearby enemies.
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Rampaging
After defeating a mob, there is a 10% chance to increase your attack speed by +50% for a short time.
Full Metal Armor
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Chilling
Emits a blast every two seconds that reduces the movement and attack speed of nearby enemies for one second.
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Cool Down
Reduces the cooldown time between uses of your artifacts.
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Potion Barrier
Whenever you use a healing potion, you take -90% damage for a short duration.
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Anima Conduit
Each soul you absorb grants a small amount of health.
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Gravity
This effect pulls mobs in range towards the weapon's impact point.
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Fuse Shot
Every few shots has a timed charge that explodes one second after impact, dealing 100% damage to nearby mobs.