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Cool Cleric by
Cool
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Leeching
Defeating a mob heals you a small portion of the mob's max health.
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Soul Siphon
When you hit an enemy, gain a 10% chance to grant you a bunch of extra souls.
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Chains
Has a chance to chain a cluster of mobs together and keep them bound for a short time.
Fox Armor
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Final Shout
When your health drops below 25%, all your artifacts are used (ignoring cooldown periods).
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Potion Barrier
Whenever you use a healing potion, you take -90% damage for a short duration.
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Burning
Every 0.5 seconds damages all enemies in melee range.
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Anima Conduit
Each soul you absorb grants a small amount of health.
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Radiance Shot
Has a 20% chance to spawn a circular area that heals all allies within it.
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Unchanting
Projectiles deal more damage to enchanted enemies.