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Soul Build by TNT Dungeons

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Soul Scythe

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  • Ability 1: +2 Soul Gathering
    • Shockwave

      The last attack in a combo launches a shockwave, damaging enemies

    • Soul Siphon

      When you hit an enemy, gain a 10% chance to grant you a bunch of extra souls.

    • Fire Aspect

      Sets mobs on fire for three seconds, dealing damage over time.


    Souldancer Robe

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  • Ability 1: 30% chance to negate hits
  • Ability 2: +100% souls gathered
  • Ability 3: +50% artifact damage
    • Soul Speed

      When you gather a soul, you gain a 1% stacking movement speed boost for a short time.

    • Thorns

      Whenever you take damage, you deal damage back to the attacker.

    • Burning

      Every 0.5 seconds damages all enemies in melee range.


    Bow Of Lost Souls

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  • Ability 1: Chance for Multishot
  • Ability 2: +2 Soul Gathering
    • Anima Conduit

      Each soul you absorb grants a small amount of health.

    • Enigma Resonator

      Give a chance to triple damage based on the number of souls you have.

    • Fuse Shot

      Every few shots has a timed charge that explodes one second after impact, dealing 100% damage to nearby mobs.



    Corrupted Beacon

    Fires a high-powered beam that continuously damages mobs.

    Harvester

    When used, the Harvester releases souls in an explosion. (Requires Souls)

    Soul Healer

    Heals the most injured ally nearby, including yourself.