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Wizard by YeshMan

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Eternal Knife

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  • Ability 1: Chance to gain souls
  • Ability 2: Thrust attack
    +2 Soul gathering
    • Soul Siphon

      When you hit an enemy, gain a 10% chance to grant you a bunch of extra souls.

    • Committed

      Deal increased damage against already wounded enemies.

    • Leeching

      Defeating a mob heals you a small portion of the mob's max health.


    Souldancer Robe

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  • Ability 1: 30% chance to negate hits
  • Ability 2: +100% souls gathered
  • Ability 3: +50% artifact damage
    • Cool Down

      Reduces the cooldown time between uses of your artifacts.

    • Speed Synergy

      When activating any artifact, you gain movement speed for a short time.

    • Health Synergy

      When activating any artifact, you regain a small amount of health.


    Feral Soul Crossbow

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  • Ability 1: Souls critical boost
  • Ability 2: +2 Soul Gathering
    • Enigma Resonator

      Give a chance to triple damage based on the number of souls you have.

    • Anima Conduit

      Each soul you absorb grants a small amount of health.

    • Piercing

      Fired arrows sometimes gain the piercing effect, which allows them to fly through multiple mobs.



    Corrupted Beacon

    Fires a high-powered beam that continuously damages mobs.

    Harvester

    When used, the Harvester releases souls in an explosion. (Requires Souls)

    Lightning Rod

    You can spend souls to call down a bolt of lightning onto an area.