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Oliver Build by Not_Id10t

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Dancers Sword

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  • Ability 1: Increased attack speed
  • Ability 2: Reliable Combo
    • Critical Hit

      Gives you a chance to inflict critical hits dealing triple damage.

    • Shockwave

      The last attack in a combo launches a shockwave, damaging enemies

    • Exploding

      Mobs explode after they are defeated.


    Full Metal Armor

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  • Ability 1: 30% chance to negate hits
  • Ability 2: +30% melee damage
  • Ability 3: 35% damage reduction
  • Ability 4: 100% longer roll cooldown
    • Final Shout

      When your health drops below 25%, all your artifacts are used (ignoring cooldown periods).

    • Frenzied

      While you're at less than half health, your attack speed is increased.

    • Thorns

      Whenever you take damage, you deal damage back to the attacker.


    Auto Crossbow

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  • Ability 1: High Firerate
  • Ability 2: Firerate increases upon firing
    • Accelerate

      Increase attack speed for each consecutive shot. Resets one second after the attack.

    • Chain Reaction

      Has a chance to fire five arrows in all directions on impact.

    • Fuse Shot

      Every few shots has a timed charge that explodes one second after impact, dealing 100% damage to nearby mobs.



    Corrupted Beacon

    Fires a high-powered beam that continuously damages mobs.

    Golem Kit

    Summon Damage

    Harvester

    When used, the Harvester releases souls in an explosion. (Requires Souls)