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Venomous Snatcher by WickedGamerS

A late-game synergy for the stronger crowds

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Venom Glaive

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  • Ability 1: Spawns poison clouds
  • Ability 2: Longer melee reach
    • Committed

      Deal increased damage against already wounded enemies.

    • Weakening

      Your attacks decrease the attack damage of all nearby enemies for five seconds

    • Critical Hit

      Gives you a chance to inflict critical hits dealing triple damage.


    Spider Armor

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  • Ability 1: 3% life steal aura
  • Ability 2: +25% melee attack speed
    • Gravity Pulse

      A blast occurs every five seconds that pulls nearby enemies towards you

    • Final Shout

      When your health drops below 25%, all your artifacts are used (ignoring cooldown periods).

    • Soul Speed

      When you gather a soul, you gain a 1% stacking movement speed boost for a short time.


    Green Menace

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  • Ability 1: Spawns Poison Clouds
  • Ability 2: Hits Multiple Targets
    • Enigma Resonator

      Give a chance to triple damage based on the number of souls you have.

    • Gravity

      This effect pulls mobs in range towards the weapon's impact point.

    • Multishot

      Grants the chance to fire five arrows at once.



    Shock Powder

    Stuns nearby enemies.

    Gong of Weakening

    Weakens enemies in a large area around the bearer, decreasing their ability to damage and their defense points.

    Iron Hide Amulet

    It provides a major boost to defense for a short time.