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Diamond Mercenary by

Diamond Pickaxe: Gravity, Swirling, Shockwave, Radiance. Renegade Armor: Final Shout, Chilling, Protection, Cooldown. Harp Crossbow: Fuse Shot, Chain Reaction, Multi-shot, Accelerate.

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Diamond Pickaxe

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  • Ability 1: Finds More Emeralds
    • Radiance

      Has a 20% chance to spawn a circular area that heals all allies within it.

    • Shockwave

      The last attack in a combo launches a shockwave, damaging enemies

    • Swirling

      The last attack in a combo performs a swirling attack, damaging nearby enemies.


    Renegade Armor

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  • Ability 1: 35% Damage Reduction
  • Ability 2: +25% Melee Attack Speed
  • Ability 3: +20% Weapon Damage Boost Aura
    • Chilling

      Emits a blast every two seconds that reduces the movement and attack speed of nearby enemies for one second.

    • Final Shout

      When your health drops below 25%, all your artifacts are used (ignoring cooldown periods).

    • Protection

      Reduces damage taken


    Harp Crossbow

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  • Ability 1: Even More Projectiles
    • Chain Reaction

      Has a chance to fire five arrows in all directions on impact.

    • Fuse Shot

      Every few shots has a timed charge that explodes one second after impact, dealing 100% damage to nearby mobs.

    • Multishot

      Grants the chance to fire five arrows at once.



    Death Cap Mushroom

    Greatly increases attack and movement speed.

    Iron Hide Amulet

    It provides a major boost to defense for a short time.

    Gong of Weakening

    Weakens enemies in a large area around the bearer, decreasing their ability to damage and their defense points.