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The Soul Collector by anon
Gain 8-34 souls per kill and use them to heal as well as charge artifacts and make big hits with your ranged
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Soul Siphon
When you hit an enemy, gain a 10% chance to grant you a bunch of extra souls.
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Sharpness
Makes your weapon sharper, causing it to deal more damage.
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Swirling
The last attack in a combo performs a swirling attack, damaging nearby enemies.
Wither Armor
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Cool Down
Reduces the cooldown time between uses of your artifacts.
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Final Shout
When your health drops below 25%, all your artifacts are used (ignoring cooldown periods).
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Snowball
Fires a snowball at a nearby enemy every few seconds, briefly stunning it.
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Anima Conduit
Each soul you absorb grants a small amount of health.
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Multishot
Grants the chance to fire five arrows at once.
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Infinity
Chance to immediately replenish an arrow after shooting.