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Ninja by Ninja
not for speed running
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Echo
Some of your attacks can be followed up by another attack in rapid succession.
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Exploding
Mobs explode after they are defeated.
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Leeching
Defeating a mob heals you a small portion of the mob's max health.
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Cool Down
Reduces the cooldown time between uses of your artifacts.
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Chilling
Emits a blast every two seconds that reduces the movement and attack speed of nearby enemies for one second.
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Final Shout
When your health drops below 25%, all your artifacts are used (ignoring cooldown periods).
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Tempo Theft
Steals a small amount of a mob's movement speed and gives it to you for four seconds.
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Chain Reaction
Has a chance to fire five arrows in all directions on impact.
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Ricochet
Small chance for arrows to ricochet off mobs.