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Ora Ora by anonymous

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Fighters Bindings

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  • Ability 1: Boosts attack speed
  • Ability 2: Turbo Punches
    • Radiance

      Has a 20% chance to spawn a circular area that heals all allies within it.

    • Shockwave

      The last attack in a combo launches a shockwave, damaging enemies

    • Critical Hit

      Gives you a chance to inflict critical hits dealing triple damage.


    Highland Armor

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  • Ability 1: Gains Speed after Dodge
  • Ability 2: 20% damage reduction
  • Ability 3: +15% melee damage
    • Cool Down

      Reduces the cooldown time between uses of your artifacts.

    • Protection

      Reduces damage taken

    • Burning

      Every 0.5 seconds damages all enemies in melee range.


    Firebolt Thrower

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  • Ability 1: Chance of Chain Reaction
  • Ability 2: Explodes on Impact
    • Multishot

      Grants the chance to fire five arrows at once.

    • Gravity

      This effect pulls mobs in range towards the weapon's impact point.

    • Rapid Fire

      Increases your attack speed.



    Boots of Swiftness

    Gives a short boost to movement speed.

    Corrupted Beacon

    Fires a high-powered beam that continuously damages mobs.

    Ghost Cloak

    Briefly gain Ghost Form, allowing you to move through mobs and absorb some damage.