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Azuran Mercenary by Aaron
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Echo
Some of your attacks can be followed up by another attack in rapid succession.
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Fire Aspect
Sets mobs on fire for three seconds, dealing damage over time.
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Critical Hit
Gives you a chance to inflict critical hits dealing triple damage.
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Burning
Every 0.5 seconds damages all enemies in melee range.
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Cowardice
While you are at full HP, you deal increased range and melee damage.
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Thundering
Has 30% chance to summon a lightning strike that damages nearby enemies.
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Unchanting
Projectiles deal more damage to enchanted enemies.
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Anima Conduit
Each soul you absorb grants a small amount of health.
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Supercharge
Charged shots deal more damage and have more pushback.